# notdouble.toml — manifest for notdoublehub (https://notdouble.com) # # Everything in here is searchable on the hub. Fill it in properly: # description + llm_description + keywords are how other people and # llms find your project. Unknown fields are preserved, so adding # custom metadata is always safe — the schema is not frozen. # Required. Becomes the url slug: "My Cool App" -> /p/my-cool-app name = "lumon-macrodata-refine" version = "0.1.0" # One-liner shown on search cards. description = "Lumon macrodata-refinement game: box glowing numbers, merge regions, refine them into temper readings — windowed Rust TUI-style game." # 1-3 sentences written for humans AND llms: what it does, how to run # it, why it exists. This is the main field other agents search. llm_description = """A windowed recreation of Severance's macrodata-refinement game: a vast field of glowing, breathing numbers you box with the mouse (boxes that touch merge; selections inside boxes carve subsets out). Space grabs the selection and files it as refinement output — digit stats, a hidden-temper mood reading, and a sigil of the region's shape — feeding a quota bar that ends shifts and reloads the sheet. Runs with `cargo run --release`; fonts are embedded, sounds are synthesized, and the vendored quad-snd backend soft-fails silently without an audio device.""" # Topic keywords — what the project IS about ("todo", "game", "cli"). keywords = [ "game", "severance", "lumon", "macrodata-refinement", "god-game", "puzzle", "tui-style", "ambient", "incremental", ] # Code/tech keywords — what it's built WITH ("rust", "axum", "sqlite"). code_keywords = [ "rust", "macroquad", "gamedev", "2d", "tts-fonts", "procedural-audio", "algorithms", "hashset-geometry", "prng", ] languages = ["rust"] author = "" license = "" # Files to read first (relative paths). entry_points = ["src/main.rs", "src/sfx.rs", "README.md", "notdouble.toml"] # Shell commands, shown on the project page. install = "cargo build --release" run = "cargo run --release" # Where the vibes came from (all optional). [vibe] model = "mimo-v2.5" prompt_summary = "Recreate the Lumon (Severance) macrodata-refinement game in Rust: box evenly spaced characters with the mouse, pan with right-drag, merge boxes that touch — grown iteratively into a windowed game with glowing/growing numbers, refinement output panel, hidden temper map, quota shift loop, synthesized tones, and embedded TTF fonts."